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Kinetisense and Player Assessment

Updated: Aug 18, 2019

MPH101 is excited to announce the implementation of Kinetisense into its Pitching and Team programs this coming summer and fall.

What is it?

Kinetisense is a software program that through its interface and connected camera can provide physical assessments to identify problem areas that need to be addressed to help athletic performance and help limit the chance of injury. The program consists of modules that can provide different types of assessments.

Postural Assessment: In just a few seconds, Kinetisense can take a picture of the athlete from

two angles and provide data that will score the player's overall posture and point to good, average and poor areas. In many ways, posture is the foundation of movement. If the foundation is poor, subsequent movement patterns may become inefficient and reduce performance and contribute to injuries.

ROM (Range of Motion: Kinetisense also be used to assess each joint in the body for range of motion issues. The player will stand in front of the camera, we choose a joint to assess, and the player performs a series of movements on that joint. A score is produced and we can see what, if any corrective measures should be taken.

Functional Movement Screens: Kinetisense contains two different movement screens to assess a players basic movement patterns. It provides an overall score and identifies both mobility and stability issues in all three planes of movement. With that information, we can prescribe individualized corrective exercises for the player and when the next reassessment takes place, expect to see their score improve.

Throwing Fatigue Protocol: We are really excited to about this module and the information it can provide us with regards to when a pitcher is losing joint acuity in their pitching delivery. In the past, we have just used our eyes, pitch counts, or the number of innings to try to determine when a pitcher is getting fatigued and putting themselves in jeopardy. We were like most coaches and figured that when the pitcher began losing velocity and or command, that is when you needed to take them out of the ballgame, provided that the arbitrary pitch count or number of innings have not been met.

The developer of the module explained to us that the fatigue threshold for a pitcher usually happens significantly before that time. And that what the pitcher is doing before then is to compensate their movement pattern in order to maintain their stuff.

This protocol allows us to find out at which point and time during a long bullpen, scrimmage or even game that he is losing joint acuity and thus putting themselves at greater risk to injury. This module will be more conducive for us to use in a team or individual lesson setting due to the length of time it will take to do the assessment.

So if we were doing this in a scrimmage or long bullpen session, we would have the pitcher do a series of ROM movements and the software would measure them. The pitcher would then throw 15 pitches and then come off the mound like an inning in a ballgame and perform the same ROM movements and get scored. He would throw another 15 and get measured again. The next time he may only throw 10 pitches before he gets measured to see if there is any loss of joint acuity present. Ultimately, we want to find out at what point in time is the pitcher reaching fatigue. If this is happening at an earlier than desired point in the pitch count, we can try to improve performance through suggested corrective exercises, better conditioning and arm care routines, mechanical inefficiencies that may be occurring and other factors such as nutritional issues.

Pitch counts are part of the game for amateur pitchers and all things considered, is probably a good thing. However, not all pitch counts are the same for each player. One kid, X number of pitches may be fine, but another player may be able to only throw 20 to 30 pitches before they are losing joint acuity and becoming more prone to injury. And we are leaving them in until they reach the prescribed number of pitches allowed.

Regardless, this module will give us greater insight into the functional abilities of our pitchers.

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